Arenex Studios

Archviz | Procedurals | VFX | Tech Art

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Beyond Rendering. True Simulation.

We don't just make images. We build executable Unreal Engine environments that allow your clients to walk, interact, and modify their future spaces in real-time.

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The ArchViz Simulator

Gamified architecture. Open doors, change materials, and toggle lighting instantly.

☁️

Pixel Streaming

Deploy via the cloud. Clients run the sim in Chrome. No RTX card required.

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Native C++ Logic

Custom interaction systems and physics built from the ground up.

🔷

Procedural Systems

Houdini-powered generation and PCG workflows for scalable content creation.

⚙️

Tech Art

Shader development, performance optimization, and custom tooling pipelines.

The
Protocol.

We treat architecture like software development. Iterative, optimized, and compiled for performance.

01

Procedural Ingestion

We don't manually place every brick. We use Houdini & PCG to generate complex structures based on architectural CAD data, ensuring millimeter-perfect accuracy automated by code.

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02

Logic Implementation

Static meshes become actors. We write custom C++ classes for interactivity—doors that obey physics, lights that consume power, and materials that react to weather.

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03

Cloud Deployment

The heavy lifting moves to the server. We containerize the application and deploy via Pixel Streaming, accessible on any device with a single URL.

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Portfolio

Selected Work

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ArchViz

Project Alpha

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Cinematics

Project Beta

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VFX

Project Gamma

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Tech Art

Project Delta

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Crafted with precision

Every Detail Matters

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Real-Time

Interactive Environments

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Film Quality

Cinematic Rendering

© 2026 Arenex Studios. All Rights Reserved.