Arenex Studios
Archviz | Procedurals | VFX | Tech Art
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Beyond Rendering. True Simulation.
We don't just make images. We build executable Unreal Engine environments that allow your clients to walk, interact, and modify their future spaces in real-time.
The ArchViz Simulator
Gamified architecture. Open doors, change materials, and toggle lighting instantly.
Pixel Streaming
Deploy via the cloud. Clients run the sim in Chrome. No RTX card required.
Native C++ Logic
Custom interaction systems and physics built from the ground up.
Procedural Systems
Houdini-powered generation and PCG workflows for scalable content creation.
Tech Art
Shader development, performance optimization, and custom tooling pipelines.
The
Protocol.
We treat architecture like software development. Iterative, optimized, and compiled for performance.
Procedural Ingestion
We don't manually place every brick. We use Houdini & PCG to generate complex structures based on architectural CAD data, ensuring millimeter-perfect accuracy automated by code.
Logic Implementation
Static meshes become actors. We write custom C++ classes for interactivity—doors that obey physics, lights that consume power, and materials that react to weather.
Cloud Deployment
The heavy lifting moves to the server. We containerize the application and deploy via Pixel Streaming, accessible on any device with a single URL.
Portfolio
Selected Work
Project Alpha
Project Beta
Project Gamma
Project Delta
Crafted with precision
Every Detail Matters
Real-Time
Interactive Environments
Film Quality